All areas, buildings, items, quests and characters are randomly generated.
3D effects like anti-aliasing, damage & underwater blurring
Soft ray-traced lighting (makes for nice shadows to hide in)
A very fast, efficient multithreaded engine for smooth, high FPS gameplay almost completely free of "lag"
3079 -- Block Action RPG.com getjavaKey Features
Trading Cards are here!
Practically endless, open-world exploration
Futuristic weapons and items procedurally generated for endless character equipment
Difficulty that increases as you explore further (don't worry, items get better too!)
Fully functional Multiplayer with Twitter integration
Procedurally generated quests for rewards and story advancement
Fortress building using a construction tool
Body-part specific damage calculation and dismemberment: Head Shot!
Skill system for things like engineering, charisma and camouflage
Different biomes (grassland, mountains, snow, poison, desert, sea etc.java.)
Complete storyline that has a start, middle and end
Sloped surfaces and higher polygon models gives the world a new, less "blocky" look
Challenging artificial intelligence -- enemies and allies will dodge, follow, inspect sounds etc.